Combat

Attention !! For RR 1.6.4M and up Crafting recipes click here

Structures & Blocks

Warning!! the Crafting recipes on this page are not current. Used them only for RR 1.6.4G, 1.6.2H, 1.5.2G and older versions.

Game-Starter Crate

Since RR v 1.5.2 The Game-starter auto-builds the dome lobby up in the sky and generates two circular platforms on opposite sides of the map, serving as separated "spawn points" for each team. On the center of each platform lays the team's objective, that has to be defended to avoid defeat. I also sets the game to keep players inventory and forces the team-class selector GUI at login time. Plus setting MC scoreboard player name colors, kills and dead's count lists.
Tutorial: How to Play and set up the automatic PvP game.




(On RR v 1.5.1 / 1.4.7 The Game-starter autobuilds the spawn dome at ground level in early versions of the mod and in the sky later on, and setting the teams spawn point of the map).

Current Sky Dome (PvP game spawn) 

Sigma Team objective & Team Spawn Platform.

Omega Objective

When the objective block is destroy the battle round ends. Objectives can be destroyed only by the nukes. The blast has to be close enough to catch it in the explosion killing zone, at a variable radius depending on the bomb type and load. Omega players go West to find Sigma.
Tutorial: How to use the Automatic multiplayer Battle rounds.

Sigma Objective

Objectives are unique, meaning only one per team can be placed or precent on the map. To move the objective, (in creative mode only), just place a new one on the desired location and the previous one will disappear. Sigma players go East to find Omega.
Tutorial: How to Play RR PvP server or LAN game.


Combat Structures




Omega Bunker (deprecated in current versions of the mod)

The Omega Bunker block autobuilds when you break it in survival mode, featuring armor, weapons, faction flags, supplies, explosives and ammunition. creates inside. It also sets up the user's "spawn point".
Sigma Bunker (deprecated in current versions of the mod)

The Sigma Bunker block autobuilds when you break it in survival mode, featuring armor, weapons, faction flags, supplies, explosives and ammunition. creates inside. It also sets up the user's "spawn point".

Bunker

Use pliers to build. The current bunker is very strong, features it's own lighting system and delivers no crates inside. Early versions deploy amo, weapons, supplies and explosives crates inside.
Tower

Erects a tower made of steel. Use pliers to build,  (survival mode only). This is a good way to access hight and low places.
Barricade

The barricade auto-build is like a monster roadblock. Use pliers to build (survival mode only). It lays down jump blocks and flares in an attempt to ward of mobs and players. When set at the correct distance form a defense wall.



Blocks




Smart Camo

Adaptive or active Camo that mimics the surroundings. This very strong block is used in bunkers and on the objectives platforms.
Steel

A structural truss in block shape. Fortified and climbable, used in towers, and many crafting recipes.
Jump

Propels you upward upon contact. This is a handy trap for unsuspecting players.
Note: When used in a server the MC moving too quickly anti hack will prevent it from tossing players. To fix the issue use the RR server patch
Quick Sand

This is a block that mimics sand, but you can fall through it, and it isn't affected by gravity. This can be placed in deserts to fool players.
Mario Block

This block that looks like gravel, it is not affected by gravity until an entity falls on it. When you walk on it falls down. Hence the name, Mario.
Radioactive Dirt

This block is a result of the original nuclear explosion and the B-83 Tactical Nuke. It harms anyone who walks on it. A easy way to get past without harm is sneak-walking by. 

Radioactive Sand

This block is a result of the original nuclear explosion and the B-83 Tactical Nuke. It harms anyone who walks on it. A easy way to get past without harm is sneak-walking by.


Scorched Stone

This block is a result of a Tsar nuclear explosion. It harms anyone who walks on it. When it is completely dark it inflicts 9 half-hearts of damage to the player, when it is completely bright, it inflicts half a heart of damage. An easy way to get past without harm is sneak-walking by. The brightness varies depending on its proximity to the explosion epicenter. In creative mode the brightness of the block changes by right clicking it, and you can place blocks on it by sneaking click (shift - click).

Petrified Wood

This block is a result of a Tsar nuclear explosion in a forest. It harms anyone who walks on it. A easy way to get past without harm is sneak-walking by. The brightness varies depending on its proximity to the explosion epicenter. In creative mode the brightness of the block changes by right clicking it, and you can place blocks on it by sneaking click (shift - click).

Unbreakable (Force Shield

This is a blast resistant block, made of regenerative materials. The lobby or spawn dome and teleport landing point is made out of it. It is indestructible in survival mode. (shift - click in creative mode to break it).
Tutorial: How to build the automatic Sky Dome.


Force Shield (deprecated in current versions of the mod)

This is a blast resistant block, made of regenerative energy. The lobby or spawn dome was made out of it in versions 1.5.2 / 1.4.7. It is indestructible in survival mode. (shift - click in creative mode to break it).

Reset Button (deprecated in current versions of the mod)

This block was part of the original spawn system on versions 1.5.1/ 1.4.6 of the mod (it is deprecated on current versions). Was used to reset the user's files on the server host. Allowing the player to receive a new bunker when they teleport. (shift - click in creative mode to break it).

Omega Teleporter (deprecated in current versions of the mod)

This block was part of the original spawn system on versions 1.5.1/ 1.4.6 of the mod (it is useless on versions 1.6.2/1.5.2 ) By clicking on it the player joins the Omega faction, receive an Omega bunker and is teleported about 150 blocks away from the spawn. (shift - click in creative mode to break).

Sigma Teleporter (deprecated in current versions of the mod)

This block was part of the original spawn system on versions 1.5.1/ 1.4.6 of the mod (it is useless on versions 1.6.2/1.5.2 ) By clicking on it the player joins the Sigma faction, receive an Sigma bunker and is teleported about 150 blocks away from the spawn. (shift - click in creative mode to break it).



Old Crafting Recipes (1.6.4)


Note: If you downloaded Rival Rebels from a different site rather than here, I CAN NOT guarantee the safety of the .zip file !!



How to build the Tsar Bomba




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